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Nostalgia - 90s Bedroom WITH FULL BREAKDOWN

Full View

Full View

TV View

TV View

Record Player View

Record Player View

Side View

Side View

Guitar View

Guitar View

Overview

Overview

Home is where the NES is

full breakdown onwards

full breakdown onwards

Nostalgia - 90s Bedroom WITH FULL BREAKDOWN

For my module 2 at Escape Studios, our brief was to create a diorama using a multitude of different modelling skills, including high, mid, and low poly models. This was the first time that I had used Zbrush properly and baked high to low assets. It was a challenge for me but I was really excited to try out new things.
This project really tested my modelling and texturing skills, as well as my lighting in Unreal as I wanted to produce as realistic a scene as I could. Post processing really helped with my scene as without it I was getting a very dark scene that was hiding a lot of my assets.
I used Sub-D modelling in Maya for the majority of my assets and really clicked with this, it makes sense in my brain as to where I need to put edge loops to create the shapes I want. I was really happy with how the guitar turned out using this method.
As always, I am open to feedback and criticism as I only want to further my skills.